The design process derives its inspiration from the attributes of a close friend.
The study points include:
Activity mapping
Consumer style choices
Passion & engagement
Identifying the frustrations
Attributes & aspirational mapping
High-involvement areas: Environment mapping
Consumer keywords, Form sketches and Product concepts is the second part of the project.
The word "research" was something i only knew the superficial meaning about until I did this because of the meticulousness and highly interactive nature of the assignment. The important theories like the Form following the Function, Designing for a User, Ergonomics and Consumer interactions were all done from scratch to end by me. Making a product that's inspired from a consumer's personality and has derived its form from nature was really interesting and I plan to indulge in more such projects where the limit to learn about something for somebody is not defined.
To design a seating arrangement for an ambitious college student, to aid in their maximum concentration.
Empathy mapping: asking, conversing, listening, confirming
Simplifying the consumer down to words through their attributes and then defining keywords. These words were then cross-matched with similar beings from nature.
The study then followed with form studies of the chosen creature's anatomy. After much explorations, the base form of the product was realized.
Study of an Ant's anatomy and conversing it into forms
Cheent : comfort & care